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	<title>ARQUIGRAFICO - Arquitectura, Construccion, Ingenieria, Decoracion,bloques Autocad, Picinas. &#187; 3DSMAX</title>
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	<description>Blog sobre Arquitectura, Construccion, Ingenieria, Decoracion,bloques Autocad, Picinas,</description>
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		<title>Como ver los Thumbnails de 3dsMax en windows 7</title>
		<link>http://www.arquigrafico.com/como-ver-los-thumbnails-de-3dsmax-en-windows-7</link>
		<comments>http://www.arquigrafico.com/como-ver-los-thumbnails-de-3dsmax-en-windows-7#comments</comments>
		<pubDate>Tue, 11 Jan 2011 21:05:09 +0000</pubDate>
		<dc:creator>ADHONYS</dc:creator>
				<category><![CDATA[3DSMAX]]></category>
		<category><![CDATA[3DMAX]]></category>
		<category><![CDATA[3ds max thumbnail]]></category>
		<category><![CDATA[preview max files as thumbnail]]></category>
		<category><![CDATA[ver thumbnail 3dsmax]]></category>
		<category><![CDATA[vista miniatura 3dsmax en windows]]></category>
		<category><![CDATA[Windows 7]]></category>

		<guid isPermaLink="false">http://www.arquigrafico.com/como-ver-los-thumbnails-de-3dsmax-en-windows-7</guid>
		<description><![CDATA[<a href="http://www.arquigrafico.com/como-ver-los-thumbnails-de-3dsmax-en-windows-7"><img align="left" hspace="5" width="150" src="http://farm6.static.flickr.com/5088/5347237618_09e75ae5e1.jpg" class="alignleft wp-post-image tfe" alt="3dmax thumbnail" title="" /></a>Si eres un usuario de 3dsmax en Windows 7 ya no tienes que ir abriendo de uno en uno todos los archivos Max que posee para ver de que trata.&#160; Con este archivo de registro, te activa la opci&#243;n de las vistas previas o thumbnails de los archivos 3dsMax en windows 7. Solo ejecutalo, da [...]]]></description>
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		<item>
		<title>Crear modelos 3d a partir de Fotografias</title>
		<link>http://www.arquigrafico.com/crear-modelos-3d-a-partir-de-fotografias</link>
		<comments>http://www.arquigrafico.com/crear-modelos-3d-a-partir-de-fotografias#comments</comments>
		<pubDate>Wed, 29 Dec 2010 05:09:33 +0000</pubDate>
		<dc:creator>ADHONYS</dc:creator>
				<category><![CDATA[3DSMAX]]></category>
		<category><![CDATA[autodesk photofly]]></category>
		<category><![CDATA[convertir fotos a modelo 3d]]></category>
		<category><![CDATA[crear 3d a partir de fotografias]]></category>
		<category><![CDATA[escenas 3d]]></category>
		<category><![CDATA[modelos 3D]]></category>
		<category><![CDATA[Photo Scene Editor]]></category>

		<guid isPermaLink="false">http://www.arquigrafico.com/?p=1575</guid>
		<description><![CDATA[<a href="http://www.arquigrafico.com/crear-modelos-3d-a-partir-de-fotografias"><img align="left" hspace="5" width="150" src="http://static.flickr.com/5044/5301945599_745f32d679.jpg" class="alignleft wp-post-image tfe" alt="convertir fotografias a 3d" title="" /></a>Convierte Fotos a 3d.&#160; Autodesk Labs ha creado un proyecto denominado Photofly. Se trata de un servicio web que convierte fotograf&#237;as tomadas alrededor de un modelo o escena en modelos 3D.&#160; Los fotogramas se pueden tomar con cualquier c&#225;mara digital est&#225;ndar, basta que sigas algunos lineamientos para las tomas. Mediante una peque&#241;a aplicaci&#243;n denominada Photo [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Descarga gratis generador de muros y paredes de piedras en 3dmax.</title>
		<link>http://www.arquigrafico.com/descarga-gratis-generador-de-muros-y-paredes-de-piedras-en-3dmax</link>
		<comments>http://www.arquigrafico.com/descarga-gratis-generador-de-muros-y-paredes-de-piedras-en-3dmax#comments</comments>
		<pubDate>Tue, 26 Oct 2010 17:07:14 +0000</pubDate>
		<dc:creator>ADHONYS</dc:creator>
				<category><![CDATA[3DSMAX]]></category>
		<category><![CDATA[3d stone wall]]></category>
		<category><![CDATA[crear muros de piedra en 3d]]></category>
		<category><![CDATA[MAXScript]]></category>
		<category><![CDATA[muros 3dsmax]]></category>
		<category><![CDATA[piedras 3d]]></category>
		<category><![CDATA[piedras generador]]></category>
		<category><![CDATA[Stone Placement Tools]]></category>

		<guid isPermaLink="false">http://www.arquigrafico.com/descarga-gratis-generador-de-muros-y-paredes-de-piedras-en-3dmax</guid>
		<description><![CDATA[<a href="http://www.arquigrafico.com/descarga-gratis-generador-de-muros-y-paredes-de-piedras-en-3dmax"><img align="left" hspace="5" width="150" src="http://farm2.static.flickr.com/1141/5118294590_29cc751e17.jpg" class="alignleft wp-post-image tfe" alt="generador de piedra 3d" title="" /></a>Stone Placement Tools 1.0 es un MAXScript para 3ds max que le permite crear mallas proceduales sobre la marcha. Con Stone Placement Tools puedes crear muros de piedra en 3d, pavimentos de piedras del patio y los patrones irregulares de piedra para las paredes y pisos. Este script crea muros de piedra, pavimentos de piedras [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Como crear Techos de tejas en 3d de manera facil.</title>
		<link>http://www.arquigrafico.com/como-crear-techos-de-tejas-en-3d-de-manera-facil</link>
		<comments>http://www.arquigrafico.com/como-crear-techos-de-tejas-en-3d-de-manera-facil#comments</comments>
		<pubDate>Thu, 14 Oct 2010 22:00:52 +0000</pubDate>
		<dc:creator>ADHONYS</dc:creator>
				<category><![CDATA[3DSMAX]]></category>
		<category><![CDATA[3D TECHO TEJAS]]></category>
		<category><![CDATA[COMO HACER TECHOS EN TEJAS 3D]]></category>
		<category><![CDATA[Como hacer tejas en 3D]]></category>
		<category><![CDATA[CREAR TECHOS 3DSMAX]]></category>
		<category><![CDATA[TECHOS CON DESPLAZAMIENTO]]></category>
		<category><![CDATA[TECHOS DE TEJAS 3D]]></category>

		<guid isPermaLink="false">http://www.arquigrafico.com/como-crear-techos-de-tejas-en-3d-de-manera-facil</guid>
		<description><![CDATA[<a href="http://www.arquigrafico.com/como-crear-techos-de-tejas-en-3d-de-manera-facil"><img align="left" hspace="5" width="150" src="http://farm5.static.flickr.com/4013/5081421879_5d38925012.jpg" class="alignleft wp-post-image tfe" alt="3d tile roof" title="Create beautiful 3D Roofs Tiles in seconds in 3dsmax" /></a>Si eres de los que usan millones de polígonos en la creación de techos de tejas en 3d seria bueno que conozca Displacement Roof Surfaces&#160; un MaxScript gratuito que transformara la geometría de su techo 3d&#160; existente, aplicando correctamente las coordenadas de mapeado UV a cada plano del techo y luego los materiales convincente y [...]]]></description>
		<wfw:commentRss>http://www.arquigrafico.com/como-crear-techos-de-tejas-en-3d-de-manera-facil/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Renderizar escena Nocturna en 3dsmax con HDRI</title>
		<link>http://www.arquigrafico.com/renderizar-escena-nocturna-en-3dsmax-con-hdri</link>
		<comments>http://www.arquigrafico.com/renderizar-escena-nocturna-en-3dsmax-con-hdri#comments</comments>
		<pubDate>Thu, 09 Sep 2010 18:54:18 +0000</pubDate>
		<dc:creator>ADHONYS</dc:creator>
				<category><![CDATA[3DSMAX]]></category>
		<category><![CDATA[AUTODESK]]></category>
		<category><![CDATA[como hacer render nocturno]]></category>
		<category><![CDATA[escena]]></category>
		<category><![CDATA[escena nocturna]]></category>
		<category><![CDATA[hdri]]></category>
		<category><![CDATA[imagen hdri]]></category>
		<category><![CDATA[luces vray]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[render de noche]]></category>
		<category><![CDATA[render nocturno]]></category>

		<guid isPermaLink="false">http://www.arquigrafico.com/renderizar-escena-nocturna-en-3dsmax-con-hdri</guid>
		<description><![CDATA[<a href="http://www.arquigrafico.com/renderizar-escena-nocturna-en-3dsmax-con-hdri"><img align="left" hspace="5" width="150" src="http://www.3dallusions.com/images/stories/tutorials/2010_contents/hdri_nightscene/01_hdri.jpg" class="alignleft wp-post-image tfe" alt="01_hdri.jpg" title="" /></a>Deseas realizar un render de tus proyectos con vistas nocturnas, pero no sabes como configurar las lcues para logralo? En el sitio de 3d Allusions encontramos un “Como se hace” (quizás demasiado corto pero explícito) de una escena nocturna iluminada primordialmente con una imagen HDRI (High Dynamic Resolution Images), además de luces vray esféricas y [...]]]></description>
		<wfw:commentRss>http://www.arquigrafico.com/renderizar-escena-nocturna-en-3dsmax-con-hdri/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to fake Global Illumination in 3dmax</title>
		<link>http://www.arquigrafico.com/faking-global-illumination-3dmax</link>
		<comments>http://www.arquigrafico.com/faking-global-illumination-3dmax#comments</comments>
		<pubDate>Fri, 23 Jul 2010 22:06:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3DSMAX]]></category>
		<category><![CDATA[fake global illumination]]></category>
		<category><![CDATA[gi]]></category>
		<category><![CDATA[global illumination]]></category>
		<category><![CDATA[how to fake gi 3ds max]]></category>
		<category><![CDATA[light tracer in 3d max 10]]></category>
		<category><![CDATA[mentalray]]></category>

		<guid isPermaLink="false">http://www.arquigrafico.com/?p=273</guid>
		<description><![CDATA[<a href="http://www.arquigrafico.com/faking-global-illumination-3dmax"><img align="left" hspace="5" width="150" src="http://farm3.static.flickr.com/2696/4345435277_15b31d4f7c_o.jpg" class="alignleft wp-post-image tfe" alt="" title="" /></a>Global illumination is a general name for severals algorithms used in 3D computer graphics that help to add more realistic lighting to 3D scenes.&#160; Global illumination is normally seen in powerful rendering systems like VRay and also in recent versions of MentalRay.&#160;&#160; There are two types of Global illumination; these are Direct Illumination and Indirect [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Crea Videos de Animaciones en 3dmax con Ram Player</title>
		<link>http://www.arquigrafico.com/crea-videos-de-animaciones-en-3dmax-con-ram-player</link>
		<comments>http://www.arquigrafico.com/crea-videos-de-animaciones-en-3dmax-con-ram-player#comments</comments>
		<pubDate>Fri, 09 Jul 2010 22:14:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3DSMAX]]></category>
		<category><![CDATA[adobe premiere]]></category>
		<category><![CDATA[animacion 3dsmax]]></category>
		<category><![CDATA[crear videos]]></category>
		<category><![CDATA[exportar video]]></category>
		<category><![CDATA[formato video]]></category>
		<category><![CDATA[fotogramas]]></category>
		<category><![CDATA[mpeg]]></category>
		<category><![CDATA[produccion video]]></category>
		<category><![CDATA[ram player]]></category>
		<category><![CDATA[secuencia de imagenes]]></category>
		<category><![CDATA[sony vegas ejemplo de uso canal alfa]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.arquigrafico.com/crea-tus-video-de-animacion-en-3dmax-con-ram-player</guid>
		<description><![CDATA[<a href="http://www.arquigrafico.com/crea-videos-de-animaciones-en-3dmax-con-ram-player"><img align="left" hspace="5" width="150" src="http://farm5.static.flickr.com/4043/4189508726_d0540e0e9c_o.jpg" class="alignleft wp-post-image tfe" alt="" title="" /></a>Asi como podemos usar el Rendered Frame Window para ver y comparar imagenes renderizadas,&#160; la herramienta&#160; Ram Player, te permite visualizar animaciones en&#160; 3dsmax. Esta&#160; seria otra de las acciones que podemos realizar con el programa 3dsmax , crear&#160; videos de nuestras animaciones.&#160;&#160; Estos videos se pueden sacar directamente desde la ventana de render en [...]]]></description>
		<wfw:commentRss>http://www.arquigrafico.com/crea-videos-de-animaciones-en-3dmax-con-ram-player/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Export renders from 3ds Max to Photoshop</title>
		<link>http://www.arquigrafico.com/export-renders-3ds-max-photoshop</link>
		<comments>http://www.arquigrafico.com/export-renders-3ds-max-photoshop#comments</comments>
		<pubDate>Fri, 16 Apr 2010 20:24:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3DSMAX]]></category>
		<category><![CDATA[3ds max tga exporter]]></category>
		<category><![CDATA[3ds max to photoshop]]></category>
		<category><![CDATA[3dsmax to photoshop]]></category>
		<category><![CDATA[alpha channel]]></category>
		<category><![CDATA[PHOTOSHOP]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[tga format]]></category>

		<guid isPermaLink="false">http://www.arquigrafico.com/?p=440</guid>
		<description><![CDATA[<a href="http://www.arquigrafico.com/export-renders-3ds-max-photoshop"><img align="left" hspace="5" width="150" src="http://static.flickr.com/4011/4526663568_329c4a6499.jpg" class="alignleft wp-post-image tfe" alt="4526663568" title="" /></a>When we had finished making a render of ours 3dmodels in 3dmax the nex step is insert the resulting render in Photoshop for Post-producing.&#160; With this tutorial we are going to explain how to save your renders including the alpha channel, and how to delete the unwanted background in Photoshop. 3D Studio Max &#8211; Saving [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Generate 3d terrain texture with GroundWiz</title>
		<link>http://www.arquigrafico.com/generate-3d-terrain-texture-groundwiz</link>
		<comments>http://www.arquigrafico.com/generate-3d-terrain-texture-groundwiz#comments</comments>
		<pubDate>Tue, 09 Mar 2010 21:23:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3DSMAX]]></category>
		<category><![CDATA[3d terrain]]></category>
		<category><![CDATA[generate terrain]]></category>
		<category><![CDATA[groundwiz]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[terragen]]></category>
		<category><![CDATA[terrain map]]></category>

		<guid isPermaLink="false">http://www.arquigrafico.com/?p=359</guid>
		<description><![CDATA[<a href="http://www.arquigrafico.com/generate-3d-terrain-texture-groundwiz"><img align="left" hspace="5" width="150" src="http://farm5.static.flickr.com/4004/4420090229_f59eaa6fac_o.png" class="alignleft wp-post-image tfe" alt="3d terrain texture" title="3d terrain texture" /></a>GroundWiz is a plug-in for 3ds Max/VIZ for making nature scenes with ease and precision.&#160; This is&#160; a procedural 3d terrain map that can be used as a diffuse map, a bump map or for that matter, any other map type.&#160; It uses fractal algorithms to generate terrain textures and mimic real-life terrain.&#160; When you [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Automatic model Roof Tiles in 3dsmax with Roof Designer</title>
		<link>http://www.arquigrafico.com/automatic-model-roof-tiles-3dsmax-roof-designer</link>
		<comments>http://www.arquigrafico.com/automatic-model-roof-tiles-3dsmax-roof-designer#comments</comments>
		<pubDate>Mon, 11 Jan 2010 17:25:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3DSMAX]]></category>
		<category><![CDATA[3dmax-tiles en vidrios]]></category>
		<category><![CDATA[3dsmax Plugin]]></category>
		<category><![CDATA[AUTODESK]]></category>
		<category><![CDATA[Autodesk 3dsMax]]></category>
		<category><![CDATA[Faces]]></category>
		<category><![CDATA[making roof tiles in 3dsmax]]></category>
		<category><![CDATA[Mesh]]></category>
		<category><![CDATA[Mesh Faces]]></category>
		<category><![CDATA[model roof tile]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[Roof]]></category>
		<category><![CDATA[ROOF DESIGNER]]></category>
		<category><![CDATA[Roof Tiles]]></category>
		<category><![CDATA[Roof Tops]]></category>
		<category><![CDATA[shingle]]></category>
		<category><![CDATA[texture]]></category>
		<category><![CDATA[Visualizers]]></category>

		<guid isPermaLink="false">http://www.arquigrafico.com/?p=122</guid>
		<description><![CDATA[<a href="http://www.arquigrafico.com/automatic-model-roof-tiles-3dsmax-roof-designer"><img align="left" hspace="5" width="150" src="http://farm3.static.flickr.com/2801/4265896647_0aa1bebda5_o.jpg" class="alignleft wp-post-image tfe" alt="" title="" /></a>Roof Designer is a  plug-in, currently only for Autodesk 3DMax which helps architecture visualizers to model roof tiles. I t automatically texture the outputted mesh and even gives the user an option to automatically put mesh shingles, of the user’s choice, on it. Roof Designer lets the user constrain mesh faces to geometrical planes, making [...]]]></description>
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